Program director:
Campus:
Barcelona
Date:
Start: January
LANGUAGE:
English
ISDE’s Online Master in eSports Business offers innovative training designed to help you understand and lead the challenges of the fast-growing esports industry—an expanding sector with strong international potential.
Created to educate professionals capable of managing, developing, and optimizing every part of the esports ecosystem—from business strategy, marketing, and event management to legal considerations and content production—this program combines academic rigor with practical application and a realistic market perspective delivered by outstanding industry leaders.
Thanks to its flexible online format, you will gain key skills to apply strategic judgment in a highly competitive digital environment, preparing you to stand out in roles such as project leadership, management of esports teams and organizations, specialized marketing, or industry consulting.
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The exponential growth of esports has highlighted the need to professionalize the sector. There are training courses in the creation and development of video games, but no program like this one that trains professionals to deal with all aspects of a business of such growth.
This Master does just that, allowing students to learn with some of the leading professionals in the industry, giving them a more realistic perspective of the market than any other program currently in existence.
It is therefore a matter of training the future professionals of the esports industry, a sector in which, as with so many other technology-related sectors, there is today a greater demand from the industry for graduates with the appropriate education and training to meet that demand.
START: January
DURATION: one academic year
Following a parallel development of the onsite program, the online format enables students to follow recorded lessons at their convenience.
Study materials, self-assessment test, exams, case studies and tutoring sessions necessary to guarantee the acquisition of the knowledge and abilities targeted within the programme, will be delivered according to the regular progress of the onsite teaching.
Two phases:
Support period (4-5 months long)
Contents are structured as follows:
Practical phase (3-4 months duration)
Option A (standard)
Case studies: Once they have assimilated all the knowledge of the teaching phase, students will have to carry out a series of real case studies (of a broader and more in-depth nature than those of the first phase) to accredit that they are capable of applying the knowledge acquired.
TFM: students will have to carry out a Master’s dissertation, which will allow them to improve their research skills, as well as delve into a specific area of major interest and current affairs, among those that have been worked on during the programme.
Option B (Separate contract)
Professional immersion in law firms or legal departments of large companies collaborating with ISDE (more than 250) at national and international level.
The Master prepares students for one of the following roles in these two areas:
Sports Business
Sports Media
Module 1: Esports Industry Overview
Module 2: Publishers
Module 3: Accounting & Finance
Module 4: Marketing & Sponsorship
Module 5: Esports Teams and Organisation
Module 6: Influencers & Talent Management
Module 7: Content production
Module 8: Law & Regulations
Study Trip
Module 9: Videogame Production
Module 10: Events Management
Module 11: Technology & Trends
Module 12: Final Master’s Thesis
*This programme may be subject to change
| Jean Sebastien | Ventura | NiceCactus |
| Oscar | Soriano | Play The Game |
| Max | Dalmau | You First Sports |
| Adam | Whyte | EDGE |
| Johnny | Kutnowski | Blinkfire Analytics |
| Alfonso | León | Ruiz-Huerta & Crespo Sports Lawyers |
| Mario | Pérez | LVP |
| Alberto | Martínez | Streamloots |
| Daniel | Vicente | D.V. Consulting |
| Pedro | Belaunzarán | MAD Lions E.C. |
| Federico | Winer | Consultant – Fedewiner.com |
| Ollie | Ring | Regulus Partners |
| Krystian | Jarozsynski | G2 Esports |
| Valeria | Belozertsova | AC Monaco |
| Tomi | Kovanen | Inmortals Gaming Club |
| Andrea | López | Team Heretics |
| Jordi | Roig | YearXero |
| Boris | Bergerot | STAKRN Group |
| Dmitriy | Karpenko | Mobalytics |
| Philip | Hubner | Challengermode |
| Fidan | Gutaj | Charge.gg |
*The faculty is subject to modifications.
Once the relevant Program has concluded and ISDE has verified that the STUDENT has completed their work satisfactorily, the STUDENT will receive the corresponding Degree certificate for each PROGRAM.
In compliance with current legality and, specifically, as set forth in article 4.4 of decree 84/2004, it is noted that ISDE’s programs are professionally oriented and therefore, unless explicitly stated otherwise, they are courses that do not lead to the acquisition of a title with official value, but to that of a proprietary title from ISDE.
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